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The Gazette thanks Mistress Ygraine of Kellswood for the following report.

The Midrealm-East-Ealdormere side has taken all 3 populace war points in Archery! Each of the three traditional shoots — presented with a Norse theme this year — was worth one war point. Archers could shoot each one up to five times during the War.

The Castle Window was a 30 second timed shoot at a distance of about 30 yards. Archers launched as many arrows or bolts as they were able in that time at a target representing a castle window slot. Hits in the slot were worth 1 point each; hits on the small white Thor’s hammer inside the slot were worth 2 points each. The AEthelmearc-Atlantia-Allies team scored a total of 1446 points; team Midrealm-East-Ealdormere scored 1836.

The “Soldiers” this year were pairs of Frost Giants at 15 yards, 35 yards, 45 yards and 55 yards. Archers could launch 6 arrows at the targets of their choice, worth 1, 2, 3 or 4 points respectively (for a maximum of 24 points per end). The AEthelmearc-Atlantia-Allies side scored 5189 total points; the Midrealm-East-Ealdormere side scored 7696.

The Clout consisted of a Giant at 100 yards inside a castle turret. On the way to that target was a serpent in a moat at approximately 50 yards. Hits landing in the moat were worth 1 point; hits on the serpent were 2 points; shots landing inside the castle were worth 3 points; and hits on the Giant earned 4 points. Archers could launch 6 arrows at the targets of their choice (for a maximum, again, of 24 points per end). The A-A-A archers totaled 4176 points; the M-E-E archers scored 6423.

Thanks to all the archers who shot and to all the marshals who worked so hard to make everything run smoothly and safely!