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After a lunch break, combat resumed with the Rapier Melee Champions Battle and the Heroic Champions Battles, both armored and rapier.

Rapier Melee Champions:

  • Winner: Middle Kingdom and Allies
  • Points:1
    • Format: 10 fighters from the East or Middle, 10 per side from Allies, limited field melee
    • Passes: Three passes: One East vs Mid, one Allies vs Allies, one combined (20 vs 20)
    • Time Limit: none
    • Victory Condition: Last fighter alive

Heroic Champions, Armored:

  • Winner: East and Allies,  winning 11/19 bouts 
  • Points: 1
    • Format: Single Combat, styles do not need to be matched
    • Passes: 15 Fighters per side, 3 unbelts, 12 members of the Order of Chivalry.
    • Time Limit: none
    • Victory Condition: The side the wins the majority of the single combats
    • Note: Double kills will be refought until there is a clear winner. Unbelts will fight unbelts, chivalry will fight chivalry.

Heroic Champions, Rapier

  • Winner: East and Allies, winning 9/15 bouts
  • Points: 1
    • Format: Single Combat, styles do not need to be matched
    • Passes: 19 Fighters per side, 17 rapier, 2 Cut and Thrust
    • Time Limit: none
    • Victory Condition: The side the wins the majority of the single combats
    • Note: Double kills will be refought until there is a clear winner.